The just lately launched SimCity is more akin to an MMO than to a conventional single-player practical experience, in accordance to the major developer doing work on it.
Lucy Bradshaw, the standard manager of the Maxis studio, tells an official Electronic Arts website that, “The game we launched is only the beginning for us &ndash it&rsquos not ultimate and it never ever will be. In many approaches, we created an MMO.”
Due to the fact the game is created on relationships among cities and gamers, it needs to be constantly connected to the servers, which may be a difficulty for some gamers.
At the identical time, the MMO-like framework of SimCity offers the team the possibility to continuously enhance it and supply new content.
A number of gamers have asked Maxis to make a absolutely offline edition of the game, but the workforce says the game architecture makes that nearly unattainable.
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